Khronos boosts cross-platform 3D graphics

Staff writer
04 Aug 2010

The Khronos Group has released the OpenGL 4.1 specification, bringing the very latest graphics functionality to cross-platform 2D and 3D graphics API (application programming interface).

OpenGL 4.1 is the sixth update to the royalty-free OpenGL specification in two years.

The newest version continues to maintain full backwards compatibility to enable developers to begin using new features whenever they choose.

OpenGL 4.1 includes the GLSL 4.10 update to the OpenGL Shading language, and is accompanied by a number of extensions to the OpenGL standard.

Related content

Follow Telecom Asia Sport!
No Comments Yet! Be the first to share what you think!
This website uses cookies
This provides customers with a personalized experience and increases the efficiency of visiting the site, allowing us to provide the most efficient service. By using the website and accepting the terms of the policy, you consent to the use of cookies in accordance with the terms of this policy.