The Khronos Group has released the OpenGL 4.1 specification, bringing the very latest graphics functionality to cross-platform 2D and 3D graphics API (application programming interface).
OpenGL 4.1 is the sixth update to the royalty-free OpenGL specification in two years.
The newest version continues to maintain full backwards compatibility to enable developers to begin using new features whenever they choose.
OpenGL 4.1 includes the GLSL 4.10 update to the OpenGL Shading language, and is accompanied by a number of extensions to the OpenGL standard.
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